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Session 2C: eSport: Exploring legal aspects of a global phenomenon

Thursday, October 31, 2019 - 11:30 to 13:00
The Shelbourne Hotel

eSport is gaming, computing, media, and sports events all at once. Fuelled by a wave of consoles and consumer spend, eSport is Fortnite, League of Legends and FIFA. For lawyers there are a multitude of issues: Is it a “sport”? What are the team/player dynamics and player welfare concerns? Where does technology law, IP, data, regulation, contract law, sponsorships and brand management fit in? Join leading global stakeholders comprising player representatives, teams, publishers and legal advisors in exploring the business and legal landscape of esports, discussing comparisons with traditional sports and reflecting on the future of the eSport global phenomenon.

  • Trevor Keane, SportEgo, Ireland, Moderator
  • Anna Baumann, Rogue, Germany
  • Jonny Madill, Sheridans, London
  • Simona Lavagnini, LGV Avvocati, Italy
  • Andrew Cooke, Fnatic, United Kingdom
  • Boğaç Erozan, Riot, Ireland